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Virtual Becomes Reality: A Stanford VR Experience

Virtual Becomes Reality: A Stanford VR Experience

2021/Crystal Chan, Gabriel Mukobi, Jeremy Bailenson, Tobin Asher

With Virtual Reality technology widely available, it’s more important than ever to understand its impact on people and society. Explore highlights of nearly two decades of research from Stanford's Virtual Human Interaction Lab and discover how we can use this medium to enhance our everyday lives.

Steam store (publisher's text)

About this game

Short description by Virtual Human Interaction Lab, quoted from the Steam store · Steam store page

Trailer and screenshots

Image credits

  • Cover: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Banner: Steam · Steam Web API Terms of Use; artwork (c) its publisher
  • Screenshots (5): Steam · Steam Web API Terms of Use; artwork (c) its publisher

All sources and licences

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